Hi everyone, this is a scene I created for fun just to learn some new skills and techniques. It's rendered in Unreal Engine 4 and all of the vegetation was created in Speedtree with a little help from zbrush for the ferns. The small flowers, clovers, and grass were created in substance designer along with all the ground materials(except for a mud I got off of substance source). I got the particles from (https://www.unrealengine.com/marketplace/en-US/profile/Dragon+Motion). Rocks were made in zbrush and textured with substance painter. I want to thank everyone who gave me feedback on this project. It really helped me push it to be better. I hoped you enjoyed it. Thanks for taking a look!!!